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NewQalam pilot in special education and pediatric therapy
Ages 4–10Arabic · English · UrduNVIDIA Inception

Precise, playful learning
for children ages 4–10.

Sedrah builds handwriting, math, and Qur'an apps that help children build fine motor skills and confidence. The feedback is precise enough for parents and therapists to trust, and gentle enough for a child to enjoy.

No ads · No accounts · No tracking · Works offline

Qalam: tracing an Arabic letterDawat: Urdu stroke guide with start dot and numbered strokesQalam ABC: colouring and tracing the word Apple
What we value

Precision and accuracy, in a way children enjoy.

Learning to write is learning to move. We give children feedback that is exact, and an experience that keeps them coming back.

01

Precision

Every stroke is compared with the letter's true guide path, so feedback points to the exact part of the letter that needs work.

02

Accuracy

Speech tracking is tested on real children's recitations before release, and the apps never mark a near-miss as wrong.

03

Fine motor skills

Children trace with a finger or Apple Pencil, following start dots, stroke order, and direction, building control one shape at a time.

04

Fun

Colouring pages, friendly characters, sounds, and stars for effort keep practice feeling like play, not a test.

Private by designNo ads, no accounts, no tracking. Everything runs on the device, and nothing a child writes or says is uploaded.
From the fieldQalam · early pilot · October 2026

The hesitation turned into immediate pride.

In October 2026, a pediatric occupational therapist working in special education tested Qalam (قلم) with one of her students who struggles with fine motor control and letter formation.

Watching him pick up the stylus, follow the real-time path guidance, and independently form the letter in its correct shape was an incredible milestone.

Real-time stroke tracing and kinematic scoring are an engineering problem of precision and low latency. The real impact is giving children the confidence to write, and giving occupational therapists tools that adapt to each child's motor needs.

Next: bringing adaptive digital handwriting into special education and pediatric therapy.

Qalam screenshot: tracing a letter along its guide path, with the letter, audio and trace controls beside the canvas
Qalam letter tracing with real-time path guidance
Our apps

Three ways to learn, one standard of care.

Handwriting in three languages, early math, and Qur'an recitation, each designed for children ages 4 to 10.

01 · Handwriting

Handwriting apps in Arabic, English, and Urdu

Children learn each letter by watching it drawn, then tracing it themselves, in every shape it takes.

Qalamقلم

Arabic

All 28 Arabic letters through guided tracing, audio, and instant scoring.

Qalam screenshot: Letter grid with all 28 Arabic lettersQalam screenshot: Tracing the letter Ba in its isolated formQalam screenshot: Colouring and tracing the word bayt, house
  • Every letter in its four positional forms
  • Diacritics (tashkeel) applied live to the guide letter
  • Illustrated words to colour and trace
iPhone & iPad · finger or Apple Pencil

Qalam: ABC Handwriting

English

A to Z with stroke-by-stroke animation and gentle feedback after every attempt.

Qalam: ABC Handwriting screenshot: Letter grid from A to ZQalam: ABC Handwriting screenshot: Tracing an uppercase A along a dotted guideQalam: ABC Handwriting screenshot: Colouring and tracing the word Apple
  • All 26 letters in uppercase and lowercase
  • Animated stroke order shows where to start and which way to go
  • 78 illustrated words to colour, then trace
iPhone & iPad · finger or Apple Pencil

Dawatدوات

Urdu

All 39 Urdu letters in every shape, with step-by-step stroke guides and a pencil-on-paper feel.

Dawat screenshot: Letter grid with the Urdu alphabetDawat screenshot: Stroke guide for the letter JeemDawat screenshot: Colouring and tracing an Urdu word
  • Start dot, numbered strokes, and direction arrows for every shape
  • 117 illustrated words to colour, then trace
  • Vowel marks: zabar, zer, and pesh
iPhone & iPad · finger or Apple Pencil
Every tracing is scored on the device for accuracy and coverage, with stars for effort and a friendly retry.More about Qalam
02 · Math

Math that starts with things a child can touch

Little Mathematicians

In developmentArabic · English

A bilingual math app that moves each idea from things a child can touch, to pictures, to numbers. Every skill builds through grades 1 to 3 in four stages of 25 exercises, with a mastery model that decides when to move on.

Meet Mishmish. A curious kitten who learns alongside the child, not a teacher. Mishmish has no sad or angry state, so a mistake never feels like failure.

CountingComparingAdditionSubtractionMultiplicationDivisionShapes
one lesson: from objects, to pictures, to numbers
Little Mathematicians screenshot: 1 + 4 shown as apples to count
Objects
Little Mathematicians screenshot: The same sum settles into a ten-frame
Ten-frame
Little Mathematicians screenshot: 1 + 4 = ? with three answers to choose from
Numerals
Little Mathematicians screenshot: The same question right to left, with Eastern Arabic numerals
In Arabic
  • Narration and gentle haptics guide each step
  • A separate parent zone for grown-ups
  • Re-explains with a different picture when a child is stuck
03 · Qur'an education

Qur'an recitation, with a teacher and a friend beside you

Quran for Kids

Android · in testing

Children learn Al-Fātiḥa and the last fourteen surahs by listening, repeating, and reciting. The phone listens with an on-device speech model, so a child's voice never leaves the device and the app works offline.

  • TeacherHear Sheikh al-Minshawi's teaching recitation, word by word
  • FriendHear a child repeat it
  • Your turn!Recite, and watch each word light up as it is heard
your turn: words light up as they are heard
بِسْمِٱللَّهِٱلرَّحْمَٰنِٱلرَّحِيمِ
■ heard■ close, try again■ still to come
  • A word one letter off is shown as close, never as wrong
  • If a child pauses for about 3 seconds, the teacher's recording of that word plays
  • Followed 76 of 86 real child recitations to the end
Our expertise

Grounded in 50+ peer-reviewed publications

Across artificial intelligence, human-computer interaction, and learning technology.

Learning Experience & Educational Technology

  • AI-powered learning experiences grounded in HCI research
  • Educational applications for children and diverse learners
  • Grounded, trustworthy AI for knowledge domains that never fabricates sources

Handwriting, Motion & Interaction Intelligence

  • Handwriting and stroke modeling from Apple Pencil trajectory, pressure, and tilt
  • Motor-skill and gesture analysis for learning and accessibility
  • Real-time, on-device feedback on how people write and interact
  • Multimodal sensor capture and signal processing

Human-Centered Design & User Research

  • User study design and facilitation, including human-subjects experiments
  • Usability, perception, and cognitive-load evaluation
  • Interaction design across mobile, tablet, and collaborative displays
  • Accessible design for children and learners with special needs

Artificial Intelligence & Machine Learning

  • Generative AI and custom model design for image, text, and motion
  • Fine-tuning foundation models: language, vision-language, and speech
  • On-device and edge AI (Core ML, ONNX) for private, offline experiences
  • ML evaluation, benchmarking, and quality assurance
  • Applied ML for behavioral and biometric modeling

Data Visualization & Visual Analytics

  • Graph, network, and hierarchical data visualization
  • 3D and stereoscopic data representation and perception
  • Visual analytics for social networks, text, and large datasets
  • Interactive tools that make complex information understandable

Systems & Engineering

  • Large-scale data management and ML-ready data platforms
  • Edge-to-cloud analytics and performance optimization
  • Full-stack product engineering, from prototype to shipped app
Founder

Research in learning technology, applied to children's apps.

Dr.-Ing. Ragaad Altarawneh
Founder & Principal Engineer

Ph.D. in Computer Engineering from RPTU Kaiserslautern-Landau. Seven years at Intel Labs as a systems research scientist and architect, with collaborations at Stanford and CMU. Author of 50+ peer-reviewed papers.

Ph.D. Computer EngineeringIntel Labs 2017–202450+ publicationsNVIDIA Inception
  1. Sedrah AI · Founder & Principal Engineer
    2024–

    Built the Qur'an Agent platform end to end: grounded RAG, fine-tuned language and speech models, GPU search, and an offline mobile app.

  2. Intel Labs · Systems Research Scientist / Architect
    2017–2024

    Led design of VDMS, a distributed visual data management system; optimization strategies yielding 10× efficiency gains.

  3. Intel Labs × Stanford · CMU · Scanner · SAF
    Research

    High-throughput video analytics, and edge–cloud streaming targeting low-latency inference bottlenecks.

Contact

Bring Sedrah to your child, classroom, or therapy practice.

Parents, teachers, occupational therapists, and partners: tell us about your children or classroom, and we'll help you get started or set up a pilot.

Email directly
admin@sedrah.ai

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